Kenshi Shift F12 Guide |top| File
Click and drag the to raise them vertically into the air, or the Red/Green arrows to move them horizontally.
The Shift + F12 menu in Kenshi serves as an in-game editor for fixing character collision issues, manipulating buildings, and altering the world environment [1]. Key tools include "Fix Stuff" for pathing errors and "Navmesh Tools" to ensure placed buildings are functional, though users should save before editing to avoid breaking game files [1].
How to enable
Deleting a town marker (like the one in The Hub or Blister Hill) will break world states, completely halting faction campaigns, shopping behaviors, and reactive world triggers.
Is your issue related to a or an NPC town ? kenshi shift f12 guide
Deleting major faction cities or world triggers can break the game's global state.
Crucial Step: If you delete a building you do not own (e.g., a house in Hub), you must save and your game to ensure the game engine registers its removal without breaking local NPC pathfinding. 4. Moving Your Outpost/Town Marker Click and drag the to raise them vertically
If you completely ruin an area, save your game, go to the Kenshi main menu, and click Import Game . Check "Import Buildings" and "Import Research" to reset the physical world while keeping your squad progress.
Sometimes moving a building creates an invisible obstacle. The "Fix Stuff" button usually resolves this. How to enable Deleting a town marker (like
When the menu is open, clicking on any structure, wall, or furniture item reveals a 3D transform widget.