: Save your UV channel image sequence as a 32-bit float format (e.g., .EXR or 32-bit .TIFF ). Lower bit depths (like 8-bit or 16-bit PNGs) do not contain enough coordinate data, which leads to heavy edge pixelation and jagged texture artifacts. Render your standard color pass and your UV pass sequence. Step 2: Compositing in After Effects
For VFX artists and motion designers working between 3D software (like Blender, Cinema 4D, or Maya) and Adobe After Effects, the workflow can often become a bottleneck. Making a small change to a texture or needing a new matte for a 3D object traditionally required re-rendering—a time-consuming process. The from AEScripts changes this, bringing powerful Nuke-like functionality directly into After Effects. AEScripts ft-UVPass Bundle v5.5.1a for After Ef...
: Both plugins are fully compatible with After Effects' MFR, allowing for significantly faster previews and exports. Apple Silicon Support : Save your UV channel image sequence as
Walking through a of applying a texture to a moving 3D object. Step 2: Compositing in After Effects For VFX
This bundle (from aescripts.com) is a set of tools for focused on UV pass rendering and relighting —essentially allowing you to fake 3D lighting controls inside AE using 3D renders (from Cinema 4D, Blender, Maya, etc.).
Instead of masking by color (which fails if your object is grey) or masking by layer (which requires re-rendering), a UV pass allows you to select exactly the left arm, the logo on a bottle, or the eye of a character—entirely inside After Effects.
The ft-UVPass Bundle offers an extensive array of features to fine-tune your compositing workflow: