Anno 1701 Production Chains ((full)) -
Your population is divided into five tiers. As you meet their growing demands, they will upgrade their homes, paying more taxes and increasing your revenue:
In Anno 1701 , production chains are the backbone of your island's economy and social advancement. Mastering the ratios between raw material harvesters and finished goods factories is essential for maintaining a positive balance and keeping your citizens happy. Core Principles of Production
Merchants demand luxury items that require cross-island shipping networks and high maintenance costs. A luxury beverage that drastically increases tax yields. 2 Cocoa Plantations →right arrow 1 Chocolatier anno 1701 production chains
To help tailor this strategy to your current game, let me know: What are you currently trying to sustain?
In Anno 1701 , you can calculate these ratios using the production times shown in the building menus. For instance, if an Iron Mine produces 1 ton every 15 seconds (4t/min) and a Smelter consumes 1 ton every 30 seconds (2t/min), a single mine can perfectly supply exactly two smelters. Overproduction of raw materials leads to storage bottlenecks, while underproduction causes factory downtime and financial loss. Strategic Logistics and Research Your population is divided into five tiers
To modernize the classic production chains while keeping its distinctive charm, here are several feature concepts categorized by how they would change the gameplay loop. 1. Supply Chain Visualization & Logistics
Goods are transported via cart to a Warehouse or Market Building, where they become available to your citizens. Core Principles of Production Merchants demand luxury items
Cattle Farms could produce "Hides" as a by-product of food production. These hides could then be funneled into a new Leather Works chain to provide "Luxury Boots" for Merchants and Aristocrats.
Another split-resource chain requiring both land and sea assets.